Mixed reality and immersive media changing how we consume sports. Creating new ways for fans to interact and experience the game like never before, cutting-edge visionaries will address what’s here and what’s next. MODERATOR: Michael Davies, SVP, Field and Technical Operations, Fox Sports SPEAKERS: William Deng, Vice President of Media Strategy and Business Development, NFL Danny Keens, VP, Content, NextVR Sandra Lopez, VP, Intel Sports and Media, Intel Geoff Reiss, GM, Yahoo Sports, Yahoo Sports / Verizon Media Group
Esports and Technology: An Innovation Game-Changer
Is technology positioned at the driving or receiving end of the $1 billion global esports industry? Hear the latest CTA research and industry experts discuss how esports enables advancements in gaming hardware, content and infrastructure.
The Next Generation of Sports Tech is Here
Today, innovations across health and media are not only changing how sports are played, delivered and consumed, but also affecting everyday consumers and companies. Meet some of the startups harnessing the power of sports to change the world.
The Future of Streaming Sports
Sports are perhaps the most critical piece in the future of live television. As long-term TV contracts expire and exclusive broadcast rights are up for bid, streamers are in a fierce competition to claim new territory.
How Gamers Engage with Brands
With 5G on the horizon, leading cloud companies are investing heavily in cloud-based gaming platforms. Hear what the future of cloud-based gaming will look like.
Technology that Will Revolutionize Sports
Cloud, artificial intelligence, 5G and XR are revolutionizing business opportunities in the sports industry. Explore the rising players in this game-changing market and what lies ahead for 2020.
Formula 1's Matt Roberts in the C Space Studio - Highlight
James Kotecki of C Space Studio speaks with Matt Roberts, Director of Research and Analytics, Formula 1 about how fan insights and feedback inform business decisions.