The Technology of Sports and Fan Experiences
With more than 380 million fans worldwide, esports has emerged as the hot ticket. This session will discuss the forces driving explosive growth, content that resonates and how the industry is leveraging technology to meet fans on their turf. SPEAKERS: Daniel Cherry, Chief Marketing Officer, Blizzard Entertainment Kristen Salvatore, VP Commercial Director of Esports, Twitch.tv David Rosenberg, Head of Business Development, Giphy Sean McCaffrey, President & Chief Executive Officer, GSTV
Research Presentation: Tracking Trends in Sports Technology
Part 1. Looking at driving forces behind sports innovation, we’ve identified trends that span industries. Don’t miss sports.
#NBATwitter: A Conversation with Adam Silver and Jack Dorsey
The NBA Commissioner and Twitter CEO sit down with ESPN anchor Rachel Nichols for a conversation about their innovative partnership.
Mixed reality and immersive media changing how we consume sports. Creating new ways for fans to interact and experience the game like never before. Cutting-edge visionaries will address what’s here and what’s next.
New Sponsorship Partnerships Redesigning Fan Engagement
New hardware and technology is allowing teams and leagues to generate new revenue sources and drive higher fan engagement.
The Smart Venue
The smart venue is paving the way for new partnerships, while revolutionizing the fan experience. Discover how sports and entertainment venues are using technology to engage with their audiences.
Activision Blizzard Esports Leagues On Brand Partnerships
Explore which technologies early adopters are using, how they are accelerating the rate of adoption, moving from pilot to production and driving the most value for their organizations.