Bleacher Report's Howard Mittman in the C Space Studio - Highlight
James Kotecki of C Space Studio speaks with Howard Mittman, CEO, Bleacher Report about creating branded content in the best way.
Esports and Technology: An Innovation Game-Changer
Is technology positioned at the driving or receiving end of the $1 billion global esports industry? Hear the latest CTA research and industry experts discuss how esports enables advancements in gaming hardware, content and infrastructure.
How Gamers Engage with Brands
With 5G on the horizon, leading cloud companies are investing heavily in cloud-based gaming platforms. Hear what the future of cloud-based gaming will look like.
What’s Next with Data in Esports
As the global esports industry continues to grow, the data behind this phenomenon is every bit as critical as the most competitive players, teams and leagues. Industry experts will discuss the esports industry’s most important data trends and tools.
C Space Storyteller: Condé Nast - GQ Sports
Oren Katzeff, President of CNE will discuss how the creation of GQ Sports will change the way people consume sports media, explore the effect of athletes on today’s culture and media, and how their influence in society goes far beyond sports.
The Next Generation of Sports Tech is Here
Today, innovations across health and media are not only changing how sports are played, delivered and consumed, but also affecting everyday consumers and companies. Meet some of the startups harnessing the power of sports to change the world.
How Are Brands Engaging with Esports and Gaming?
Brands are benefiting from backing esports. Esports also offers direct access to a prime consumer group: 18- to 35-year-olds who may have already cut the cord to traditional TV. Hear how brands are successfully engaging customers through esports.